Lupus: In area outside Buff on Rith Essa no requirement.Įveryone's favorite weapon and possibly the best known of the series.Vela: Brought from Fishface on Cerulean must find three gold bars.Juno: Given to you by King Jeff on Tawfret must speak with the king.Use grenades sparingly, and try not to blow yourself up. You also want to make sure that there are absolutely no Tribals around you when you throw a grenade 90% of all Tribal deaths are caused by the player, not the enemy AI, and grenades are notorious Tribal-killers (next to Tri-Rockets). Unfortunately, grenades tend to bounce a bit, and Drones do have access to this weapon as well, so you best use them with care. This stealth weapon is great when it comes to controlling the hordes of Drones that come your way. Lupus: In area before entering the big worm on Eschebone no requirement.Vela: In the Sekhmet landing pad no requirement. Juno: Inside one of the graves in Bog graveyard must have Tri-Rocket Launcher.It's only use is against the zombie Drones that roam the bogs of Tawfret, so unless you plan on heading there, keep this gun away from your favorites. Notes aside, this weapon is probably the least used weapon in you entire armory. Its charge time requires team members to plan ahead when using it. Vela: In room with Fishface on Battle Cruiser must destroy the barricade Drones to get to room.Ī weapon that when fired immediately, let loose a weak blast but when charged, lets out a powerful shot.Juno: On second floor of Anubis 'landing pad' no requirement.Make sure to always reload this weapon, as an empty machine gun can spell disaster for any of your characters at any given point in the game.Ĭan be reloaded at any time by picking up the guns carried by slain Drones while having this gun equipped, otherwise you will receive ammo for your pistol. Its spray makes it ideal for close combat, but terrible at long-distance shooting. The second weapon you receive, and overall, the only weapon you will ever need to use for the majority of the game. Lupus: In starting room of Troop Carrier no requirement.Vela: In room with the first Gemini capacity increase on Battle Cruiser must kill all Drones before you can unlock the door.Juno: In a high cave outside the Outset must defeat Weevil Drone and have a Red Key to get it.If you run out of ammo, the pistol will generate, smaller, weaker shots that are unlimited in quantity but crappy overall, so make sure you always reload where possible. It's a pretty basic weapon that can fire six shots in succession before having to reload. It's a standard Jet Force pistol that is assigned to every member of the Federation for self-defense use. Note: some of the weapons in this game are optional and not necessary to complete the entire game, so there will be a * beside those weapons. Here's a list of the weapons you can get, a brief summary on what they do, and where you can find them.
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